Support area
Fusion Box
Support for Fusion Box
Manuals book
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User manual — May 9, 2018
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User manual (Japanese) — May 9, 2018
FAQ question_answer
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Why is the FusionBox’s output signal so noisy?The modulation delay of the FusionBox is comprised of BBD chips, which were an essential part of "ensemble", "stereo symphonic" and "chorus"-like effects in many musical instruments and effects throughout recent history. These chips each offer a certain amount of delay, with more delay ones being noisier and more nonlinear. Running these chips slower than typical offers more delay also decreases quality. In contrast to a digital delay, which provides mostly very clean and transparent sound, yet colourless sound, this discretized analog cell memory has its own dark, lo-fi and gritty character. When the delay time is set to short (making the delay to run at high samplerate), as well as only one BBD chip (TIME x1) is selected, the sound quality is at its best – to the capabilities of these chips. In almost all vintage musical instruments and effects, that have these chips, they are run at high samplerate, providing only a very short delay for the "stereo ensemble" effect. Also, many such instruments utilize a hidden output muting or noisegating techniques: for example, gating outputs whenever all voice VCAs are at their minimum. In most cases of ensemble effect implementation in vintage instruments, delay output was low-pass filtered using an internal non-alterable filter. On this effect’s unit, this filtering can be freely adjusted from very dark to unfiltered using the COLOUR knob. Our effects unit provides the typical, ungated sound of these BBD chips while allowing incomparably wider range of delay time variation. Noise gate pedal or effect can be added after the delay unit if idle noise is unwanted. Increasing feedback builds up significantly more noise, as well as selecting long mode (adding additional BBD stages) and dialling long delay times, along with overdrive feature giving it an extreme edge. Preserving this gritty and noisy character was the purpose of this effects unit.